Mobile mixed reality platform for rapid prototyping

Megha Mahesh Patil *, Sagar Vishnurao Wankhede and Vedant Sharad Chaudhari

School of Mechatronics Engineering, Symbiosis Skills and Professional University, Pune, India.
 
Research Article
Global Journal of Engineering and Technology Advances, 2024, 20(02), 179–186.
Article DOI: 10.30574/gjeta.2024.20.2.0150
Publication history: 
Received on 09 July 2024; revised on 19 August 2024; accepted on 21 August 2024
 
Abstract: 
Mixed Reality (MR) represents a revolutionary advancement in computing, poised to transform interactions with the digital world by integrating virtual elements into real-world environments. This technology has the potential to significantly impact prototyping, business operations, and the education sector. Traditionally, the prototyping phase in product development involves sketching designs on paper or using CAD for 3D rendering, followed by manufacturing or 3D printing prototypes—a process that is both costly and time-consuming. MR tools allow developers to augment 3D models of prototypes over surfaces or in midair, enabling designers to modify and refine their designs without the need for repeated printing. In education, MR enhances the presentation of knowledge, moving beyond printed books and 2D screen presentations to create immersive, interactive learning experiences. This facilitates a deeper understanding by allowing users to move around and interact with virtual content. Recognizing the need for virtual object interaction in prototyping and education, we have developed a mobile mixed reality application that seamlessly blends the physical and digital worlds. This application allows users to rotate, scale, translate, and dismantle virtual objects, providing a more intuitive and engaging way to grasp structural concepts.
 
Keywords: 
Mixed Reality (MR); Rapid Prototyping; Mobile Applications; Modeling; Augmented Reality (AR)
 
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